Post by Robyn on Dec 12, 2009 15:37:48 GMT -3
EEEEEE ANOTHER UPDATE FINALLY
Satellite News made a post with this to say:
After nine years of patiently waiting, could it be true? Darkstar finally being released?
MSTies everywhere have eagerly awaited seeing the original cast of their favorite cow-town puppet show in their own, genuine space opera, only to be disappointed by missed release dates for some time now. Some have doubted that the project would ever be completed, but nobody stopped hoping.
While we’re not advocating holding your breath or anything, the newest information is that the project is now content-complete and is in final beta testing in Canada. Once that’s complete in January, it will be in the hands of the suit guys who will figure out when “Darkstar” will be released.
That’s where you come in. The studio would like to gather some information to help them package the product and refine their demographics prior to release. If you need to refresh your memory about the project, check out this brand new trailer. Our pal Director/Producer guy J. Allen Williams also answered a few basic questions on what the lowdown is at this point. You can read them after the jump.
Oh, and this counts as the weekend discussion thread.
Q: Why has it taken so long to get “Darkstar” out to the public?
A: There have been several issues that have caused us to miss self-imposed deadlines. The primary issue is that we just kept coming up with ideas to make it bigger and better, and each tacked on months, sometimes years of production time. We’ve also had technological setbacks with CGI and authoring programs we use that put us behind the eight ball, but in the end these were a blessing in disguise, as ultimately it improved the final product. We’ve been pretty much content complete since the end of ‘08, and that’s when we moved into the realm of publishing and legal issues. The crash in the economy has slowed us down a bit, because many of the publishers have no money right now, and others are being very careful about how much they put into third-party productions, and rightfully so.
Q: So it’s definitely coming out.
A: It is definitely coming out.
Q: What is the purpose of the survey you’ve offered up here?
A: Solely to get a good handle on who our demographic audience is. Age, gender, what consoles they prefer, stuff like that. We have decided to release DS first on PC/MAC only, then do consoles later in the year or the next year. There are only five questions, and they will help us quite a bit to put this together the way our demo would want us to.
Q: Where is this survey available besides this website?
A: Darkstar has three basic niche markets that we are very interested in catering to specifically. Obviously this one, because of the presence of Trace, Mary Jo, Joel, Josh, Frank and Beez. Also, the fact Peter Graves is our narrator seems to be of great interest to the Misties. But also there is the RUSH factor, with 24 songs from the band, so we’re working with the RUSH Power Windows site on that end. Clive Robertson, the lead actor in Darkstar has a decent following, so we’re working with his fansite out of Belgium. And there are a few sites out there that cater to this specific type of game project that the survey will appear on. Of course it will be on the Darkstar website for folks that have been following it there as well. This survey is aimed at the core fanbase of a product like Darkstar.
Q: What’s next for the project?
A: The hard part, the business side of things. But that’s well under way, and data from this survey will sure help us out. The easy part was working with an amazingly talented and funny bunch of folks like the ones from Best Brains. It was a true privilege getting to know MJ, Josh, Joel, Beez and Frank. My friend Trace hooked me up with the group, and it’s been so nice working with them. I truly hope MSTies enjoy Darkstar.
Click to launch Darkstar Survey - MST3K
Okay so, the new trailer was pretty awesome. We get to see a teensy bit more of Joel, Trace and Frank that we haven't see before (though the bit with Joel looked like some backstage shenanigans, come onnnnn I wanna see what he acts like in the game!)
There's also a mini-trailer preceding the survey that tries very very hard.
Discover the adventure...of an interactive movie...that plays like a game...and looks like a feature film!
Sure, a feature film, if it were made by the SciFi Channel. 8P (Excuse me, "Siffy.")
As usual, the commenters of Satellite News never fail to make my blood boil. "I have no idea what Darkstar is, and I don’t play video games." Well the post is obviously not for you, dickweed! Why are you even commenting!? SHEESH.
Satellite News made a post with this to say:
After nine years of patiently waiting, could it be true? Darkstar finally being released?
MSTies everywhere have eagerly awaited seeing the original cast of their favorite cow-town puppet show in their own, genuine space opera, only to be disappointed by missed release dates for some time now. Some have doubted that the project would ever be completed, but nobody stopped hoping.
While we’re not advocating holding your breath or anything, the newest information is that the project is now content-complete and is in final beta testing in Canada. Once that’s complete in January, it will be in the hands of the suit guys who will figure out when “Darkstar” will be released.
That’s where you come in. The studio would like to gather some information to help them package the product and refine their demographics prior to release. If you need to refresh your memory about the project, check out this brand new trailer. Our pal Director/Producer guy J. Allen Williams also answered a few basic questions on what the lowdown is at this point. You can read them after the jump.
Oh, and this counts as the weekend discussion thread.
Q: Why has it taken so long to get “Darkstar” out to the public?
A: There have been several issues that have caused us to miss self-imposed deadlines. The primary issue is that we just kept coming up with ideas to make it bigger and better, and each tacked on months, sometimes years of production time. We’ve also had technological setbacks with CGI and authoring programs we use that put us behind the eight ball, but in the end these were a blessing in disguise, as ultimately it improved the final product. We’ve been pretty much content complete since the end of ‘08, and that’s when we moved into the realm of publishing and legal issues. The crash in the economy has slowed us down a bit, because many of the publishers have no money right now, and others are being very careful about how much they put into third-party productions, and rightfully so.
Q: So it’s definitely coming out.
A: It is definitely coming out.
Q: What is the purpose of the survey you’ve offered up here?
A: Solely to get a good handle on who our demographic audience is. Age, gender, what consoles they prefer, stuff like that. We have decided to release DS first on PC/MAC only, then do consoles later in the year or the next year. There are only five questions, and they will help us quite a bit to put this together the way our demo would want us to.
Q: Where is this survey available besides this website?
A: Darkstar has three basic niche markets that we are very interested in catering to specifically. Obviously this one, because of the presence of Trace, Mary Jo, Joel, Josh, Frank and Beez. Also, the fact Peter Graves is our narrator seems to be of great interest to the Misties. But also there is the RUSH factor, with 24 songs from the band, so we’re working with the RUSH Power Windows site on that end. Clive Robertson, the lead actor in Darkstar has a decent following, so we’re working with his fansite out of Belgium. And there are a few sites out there that cater to this specific type of game project that the survey will appear on. Of course it will be on the Darkstar website for folks that have been following it there as well. This survey is aimed at the core fanbase of a product like Darkstar.
Q: What’s next for the project?
A: The hard part, the business side of things. But that’s well under way, and data from this survey will sure help us out. The easy part was working with an amazingly talented and funny bunch of folks like the ones from Best Brains. It was a true privilege getting to know MJ, Josh, Joel, Beez and Frank. My friend Trace hooked me up with the group, and it’s been so nice working with them. I truly hope MSTies enjoy Darkstar.
Click to launch Darkstar Survey - MST3K
Okay so, the new trailer was pretty awesome. We get to see a teensy bit more of Joel, Trace and Frank that we haven't see before (though the bit with Joel looked like some backstage shenanigans, come onnnnn I wanna see what he acts like in the game!)
There's also a mini-trailer preceding the survey that tries very very hard.
Discover the adventure...of an interactive movie...that plays like a game...and looks like a feature film!
Sure, a feature film, if it were made by the SciFi Channel. 8P (Excuse me, "Siffy.")
As usual, the commenters of Satellite News never fail to make my blood boil. "I have no idea what Darkstar is, and I don’t play video games." Well the post is obviously not for you, dickweed! Why are you even commenting!? SHEESH.